package de.koller.gravity.mech.particle;

import de.koller.oceanFramework.math.RVec3d;

public class Particle {
	
	public final RVec3d position = new RVec3d();
	public final RVec3d velocity = new RVec3d();
	
	public int color = 0xffffffff;
	public double size = 10;
	public long creationTime;
}
